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	<title>Comments on: 30% of app gamers have made purchase or upgraded, with $3 the sweet spot</title>
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	<link>http://www.theappside.com/2012/10/12/30-of-app-gamers-have-made-purchase-or-upgraded-with-3-the-sweet-spot/</link>
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		<title>By: Top 20 Consumer Game Interests On The iPhone App Store August 2012</title>
		<link>http://www.theappside.com/2012/10/12/30-of-app-gamers-have-made-purchase-or-upgraded-with-3-the-sweet-spot/#comment-4112</link>
		<dc:creator>Top 20 Consumer Game Interests On The iPhone App Store August 2012</dc:creator>
		<pubDate>Sun, 24 Feb 2013 14:55:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.theappside.com/?p=11377#comment-4112</guid>
		<description><![CDATA[[...] Mobile gaming is mainstream. According to our own Xyo our backend data around 45% of all downloads are downloads of mobile games. In pure numbers, for example in June 2012 there are 1.685B game downloads on iOS and Android out of 3.776B total downloads (44,6%). Specifically on Android we&#8217;ve seen 2032M total downloads of which 691M were game downloads. Not surprisingly for developers gaming generates by far the most revenue on mobile. With over 85% of all downloaded apps on iOS being free and 99% of all downloaded apps on Android being free the so-called “free to paid” business model has become key to publisher success. In this new world 30% of app gamers make a purchase or upgrade, with $3 the sweet spot. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Mobile gaming is mainstream. According to our own Xyo our backend data around 45% of all downloads are downloads of mobile games. In pure numbers, for example in June 2012 there are 1.685B game downloads on iOS and Android out of 3.776B total downloads (44,6%). Specifically on Android we&#8217;ve seen 2032M total downloads of which 691M were game downloads. Not surprisingly for developers gaming generates by far the most revenue on mobile. With over 85% of all downloaded apps on iOS being free and 99% of all downloaded apps on Android being free the so-called “free to paid” business model has become key to publisher success. In this new world 30% of app gamers make a purchase or upgrade, with $3 the sweet spot. [...]</p>
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		<title>By: Top 20 Consumer Game Interests On Google Play August 2012</title>
		<link>http://www.theappside.com/2012/10/12/30-of-app-gamers-have-made-purchase-or-upgraded-with-3-the-sweet-spot/#comment-4111</link>
		<dc:creator>Top 20 Consumer Game Interests On Google Play August 2012</dc:creator>
		<pubDate>Sun, 24 Feb 2013 14:54:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.theappside.com/?p=11377#comment-4111</guid>
		<description><![CDATA[[...] According to the backend of our Xyo app search that tracks game genres and their popularity, there are 169 million games played per month in the US on iPhone for the top 20 mobile game interests alone. In an average month 34% of all downloads from Google Play are downloads of games. Not surprisingly for developers gaming generates by far the most revenue on mobile. With over 85% of all downloaded apps on iOS being free and 99% of all downloaded apps on Android being free the so-called “free to paid” business model has become key to publisher success. In this new world 30% of app gamers make a purchase or upgrade, with $3 the sweet spot. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] According to the backend of our Xyo app search that tracks game genres and their popularity, there are 169 million games played per month in the US on iPhone for the top 20 mobile game interests alone. In an average month 34% of all downloads from Google Play are downloads of games. Not surprisingly for developers gaming generates by far the most revenue on mobile. With over 85% of all downloaded apps on iOS being free and 99% of all downloaded apps on Android being free the so-called “free to paid” business model has become key to publisher success. In this new world 30% of app gamers make a purchase or upgrade, with $3 the sweet spot. [...]</p>
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		<title>By: gamesanalytics</title>
		<link>http://www.theappside.com/2012/10/12/30-of-app-gamers-have-made-purchase-or-upgraded-with-3-the-sweet-spot/#comment-2269</link>
		<dc:creator>gamesanalytics</dc:creator>
		<pubDate>Tue, 16 Oct 2012 08:58:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.theappside.com/?p=11377#comment-2269</guid>
		<description><![CDATA[Apparently 30% of app gamers have made purchase or upgraded, with $3 the sweet spot http://t.co/JFzktHs7 - Is your app monetizing as hoped?]]></description>
		<content:encoded><![CDATA[<p>Apparently 30% of app gamers have made purchase or upgraded, with $3 the sweet spot <a href="http://t.co/JFzktHs7" rel="nofollow">http://t.co/JFzktHs7</a> &#8211; Is your app monetizing as hoped?</p>
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		<title>By: NPDOR</title>
		<link>http://www.theappside.com/2012/10/12/30-of-app-gamers-have-made-purchase-or-upgraded-with-3-the-sweet-spot/#comment-2270</link>
		<dc:creator>NPDOR</dc:creator>
		<pubDate>Mon, 15 Oct 2012 21:36:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.theappside.com/?p=11377#comment-2270</guid>
		<description><![CDATA[30% of app gamers have either purchased or upgraded &#124; Report http://t.co/sI7I3ow4 #NPDOR]]></description>
		<content:encoded><![CDATA[<p>30% of app gamers have either purchased or upgraded | Report <a href="http://t.co/sI7I3ow4" rel="nofollow">http://t.co/sI7I3ow4</a> #NPDOR</p>
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		<title>By: dbmutton</title>
		<link>http://www.theappside.com/2012/10/12/30-of-app-gamers-have-made-purchase-or-upgraded-with-3-the-sweet-spot/#comment-2271</link>
		<dc:creator>dbmutton</dc:creator>
		<pubDate>Mon, 15 Oct 2012 11:08:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.theappside.com/?p=11377#comment-2271</guid>
		<description><![CDATA[30% of app gamers have made purchase or upgraded, with $3 the sweet spot http://t.co/Xgr4L6hu &lt; interesting research on propensity &amp; price]]></description>
		<content:encoded><![CDATA[<p>30% of app gamers have made purchase or upgraded, with $3 the sweet spot <a href="http://t.co/Xgr4L6hu" rel="nofollow">http://t.co/Xgr4L6hu</a> &lt; interesting research on propensity &amp; price</p>
]]></content:encoded>
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	<item>
		<title>By: arthurmadrid</title>
		<link>http://www.theappside.com/2012/10/12/30-of-app-gamers-have-made-purchase-or-upgraded-with-3-the-sweet-spot/#comment-2213</link>
		<dc:creator>arthurmadrid</dc:creator>
		<pubDate>Sat, 13 Oct 2012 15:07:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.theappside.com/?p=11377#comment-2213</guid>
		<description><![CDATA[30% of app gamers have made purchase or upgraded, with $3 the sweet spot http://t.co/q5MvPxAK]]></description>
		<content:encoded><![CDATA[<p>30% of app gamers have made purchase or upgraded, with $3 the sweet spot <a href="http://t.co/q5MvPxAK" rel="nofollow">http://t.co/q5MvPxAK</a></p>
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